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Thursday, June 7, 2007

Hitler was a modder!

Assassin's Creed drops in November!

Earlier today Ubisoft sent out a press release that reveals the release date for Assassin's Creed.

Ubisoft Announces Assassin’s Creed to Launch Worldwide November 2007

SAN FRANCISCO--Today Ubisoft, one of the world’s largest video game publishers, announced the worldwide launch for the highly anticipated and critically acclaimed Assassin’s Creed will be November 2007.

The Assassin’s Creed franchise will make its debut on the PLAYSTATION®3 computer entertainment system, the Xbox 360™ video game and entertainment system from Microsoft and PC. Assassin’s Creed is being developed by an all-star team from Ubisoft’s world-class Montreal studio. As a testament to its pre-launch following and buzz, the latest Assassin’s Creed gameplay trailer, released on May 23, exceeded more than 1.3 million downloads via GameTrailers.com in less than a week.

“Assassin’s Creed is going to be a huge launch for Ubisoft this year along with the added prestige of being the start of this exciting new franchise that is bringing something completely new to the market,” said Tony Key, vice president of marketing, Ubisoft. “We’re confident that Assassin’s Creed will exceed expectations as a ‘must-have’ title this holiday season and will achieve both critical and commercial success.”

The game is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players will assume the role of the main character, Altair, and will have the power to throw their immediate environment into chaos and truly experience the art of a master assassin.

In 2006, Assassin’s Creed received the Game Critics Award: Best of E3 2006 for “Best Action-Adventure Game” and swept the “Best PS3 Game” category across numerous video game Web sites.*
Assassin’s Creed will be available in North America at the MSRP of $59.99 with the Limited Edition priced at $69.99 – ESRB rating is pending. For more information, please visit
www.assassinscreed.com.

Tuesday, June 5, 2007

F.E.A.R. sequel confirmed and you get to name it!

Warner Bros. Interactive announced today a naming contest for the sequel to F.E.A.R.

WARNER BROS. INTERACTIVE ENTERTAINMENT LAUNCHES NAMING CONTEST FOR THE SEQUEL TO F.E.A.R.

Monolith Productions Developing Title for Next Generation Consoles and PC
Warner Bros. Interactive Entertainment will publish the videogame sequels to the hit game F.E.A.R. developed by Monolith Productions for the Xbox 360™ video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and the PC. Gamers and fans will be able to have a historical impact on the game, as Monolith invites eligible players to submit names and vote on the finalists at
www.nameyourfear.com.

The sequels will continue the original game’s spine-tingling supernatural suspense story of an escalating paranormal crisis that threatens to destroy a major American city. At the center of the calamity is the mysterious Alma, whose rage against those who wronged her triggered a chain of events that have spiraled completely out of control. Now that she has free reign, the consequences will be unimaginable.

New Small Arms content tomorrow!

Gastronaut Studios has announced that the new content for Small Arms will land tomorrow on XBOX LIVE for 250 points.  There will be 2 new levels and characters along with several bug fixes.

The two new characters are Ivar, a saber-toothed tiger, and Gullarp, the elephant.  With this little package only costing 250 points I believe it is the cheapest yet of all the content released.

You can read the press release here!

Pac-Man championship edition hits LIVE tomorrow!

Today at the Pac-Man world championship, Microsoft announced a new Pac-Man game that holds true to it's roots and The game is called Pac-Man championship edition.

Pac-Man championship edition will drop tomorrow for 800 points or $10 for the folks who want to know the dollar figure.

WAKKA WAKKA WAKKA 2.0 bitches!

For more details, click here!

The “Pac-Man Championship Edition” is the same beloved “Pac-Man” game played in pizza parlors and arcades of the ’80s but is updated with new features that former “Pac-Man” fanatics and new generations of fans alike will love. It includes new mazes that dynamically change shape during gameplay, six new timed game modes, new soundtracks and high-definition (HD) graphics. Details include the following:

· Classic 2-D “Pac-Man” presentation with a new, modern look in HD

· Six new, timed game modes:

§ The Championship Mode. This is the main game mode designed by NAMCO BANDAI Games and Iwatani specifically for the championship round of the Xbox 360 Pac-Man World Championship. This mode – as well as all others within the “Pac-Man Championship Edition” – features redesigned mazes with wide maze walls and a widescreen configuration to better enable high-speed game play. Timed limit of five minutes.

§ Challenge Mode 1 (Patience and Reward Course). This mode is an evolution of the Championship Mode. Patience mazes strategically offer fewer Power Pellets and Reward mazes provide a large number of Power Pellets – providing unique challenges and rewards for the player. Timed limit of 10 minutes.

§ Challenge Mode 2 (The Darkness Course). In this mode, only the area directly around Pac-Man and the Ghosts is visible and the maze walls are completely hidden. Timed limit of 10 minutes.

§ Extra Mode 1 (The Freeway Course). An extremely high-speed mode for advanced players, this mode features warp-speed Pac-Man and Ghosts and plenty of tunnels. Timed limit of five minutes.

§ Extra Mode 2 (The Manhattan Course). A mode inspired by the streets of Manhattan — the home for the first-ever Xbox 360 Pac-Man World Championship. Timed limit of five minutes.

§ Extra Mode 3 (The Overall Course). A mix of all other modes resulting in extreme mazes for the most devout Pac-Man fans. Timed limit of 10 minutes.

· Xbox LIVE leaderboards, Achievements and Gamerscore

· Rated E for Everyone by the Entertainment Software Rating Board

· Costs 800 Microsoft Points

· Available for download only on Xbox LIVE Arcade on the Xbox 360 starting at 0900 GMT (5 a.m. EDT) on Wednesday, June 6, 2007

1 Million XBOX 360 games sold in 14 month's down under!

The XBOX 360 may have lost the title as fastest selling console to the Wii in Australia but has since broke a new record.  Microsoft's XBOX 360 has sold 1 million games in Australia and New Zealand in 14 months faster than anyone else.

Now that is a record that I am sure will stand for years to come because let's be honest for a minute.  Nintendo's Wii and Sony's PS3 has a very small library of good games, so much so that I wonder how many people are really playing they're Wii's and PS3's more than they're 360's? I know what I am playing more.

Monday, June 4, 2007

Microsoft to make an announcement at the Pac-Man championship event!

Tomorrow Microsoft is planning an announcement during the Pac-Man world championship.  No one really knows what the announcement will be but one wonders why they would do it at a Pac-Man event.  We will have to wait and see I guess.

Canadian newspaper reveals the name of the Halo 3 armor types!

Of all places to report on the following, a Canadian newspaper is reporting on the names of the different armor that will be available in Halo 3.  How this newspaper got a hold of this information before anyone else is beyond me.

Teamxbox.com was the first to report on this:

Remember the new Halo 3 helmets revealed last week? They resembled those seen in the upcoming first-person shooter HAZE and Star Wars: Republic Commando. Now, following the Gamepro preview, The Toronto Sun has revealed further information regarding these armors; yes, that’s plural.

The article on this Canadian newspaper revealed that there will be different armors for you to wear in Halo 3 multiplayer. The story revealed two of them; the CQB (close-quarters battle) and the EVA (extra-vehicular activity) armors. It seems you’ll be able to choose a certain type of battle armor for your Spartan to wear, with these armors providing certain strengths (ex: melee combat) while also make you more vulnerable in other areas as a required trade-off that assures a balanced gameplay.

It remains to be seen if there are more armor types.

Sunday, June 3, 2007

Mark Rein on Gears of War going to the PS3: "Complete bullshit"!

Last week a rumor began to circulate about Epic Games wanting to port Gears of War to the PS3. Apparently Epic Games and Microsoft has had a rock relationship as of late and that is the reason. 

Epic's vice president Mark Rein has cleared up this rumor that began on a PS3 website.

"This story is complete bull****. I emailed the site and asked them to take it down. We're very happy with our relationship with Microsoft. If it weren't for them Gears wouldn't be the huge hit it has become."

People need to realize something, when a game is published by Microsoft Game Studios it is an intellectual IP that Microsoft owns.  A Microsoft Game Studios game will "NEVER" appear on another system, so why these rumors pop up is beyond me.

A perfect example of this is Bizarre Creations's Project Gotham racing series.  Bizarre is not a Microsoft owned studio but Microsoft owns the PGR series that Bizarre produces and that is why you will never see a PGR game on another system.