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Thursday, May 17, 2007

Is MGS4 being prepped for the 360 just in case?

Let's just say theoretically speaking, that Konami poked it's head in Kojima's office and said, "we have decided to go multiplatform so tell your guys to get-a-portin", how much work would have to be done? and is Kojima productions making sure that the current build of the game would work on the 360 just in case this scenario went down? according to 1UP's latest pod-cast, Kojima Productions is thinking PS3 only.

"I can tell you honestly at this point, we have not changed the game in any form with the idea of 'oh, we got to do this on 360.' Put aside whether or not we're developing for 360 or not, the game is built on the PS3 hardware, as you guys have known for the past two years or so."

Interesting but I am not convinced that MGS4 is going to stay exclusive to the PS3.  With Microsoft's money and installed user base it only makes financial sense to go multiplatform and since Konami is 3rd party, nothing is guaranteed and I am willing to bet the farm that Shane Kim is on the horn to Konami daily.

MGS4 will be announced for the 360 at E3, you watch!

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