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Saturday, May 26, 2007

XBOX LIVE activity for the week of 5/21/07!

I have to admit, I am blown away that the Halo 3 beta wasn't #1 for last week.

Xbox 360 Top Live Titles (UU’s)
1 Gears of War
2 Crackdown
3 Halo 3 Beta
4 Tom Clancy's Rainbow Six Vegas
5 Forza Motorsport 2 Demo
6 Guitar Hero II
7 Aegis Wing
8 Call Of Duty 3
9 GRAW 2
10 Oblivion

Top Arcade Titles (Full Versions)
1 Double Dragon
2 Soltrio Solitaire
3 Rush'n Attack
4 3D Ultra Minigolf Adventures
5 UNO
6 Pinball FX
7 TMNT 1989 Arcade
8 XEVIOUS
9 Catan
10 Castlevania: SOTN

Original Xbox Top Live Games
1 Halo 2
2 Battlefield 2: MC
3 Counter-Strike
4 Madden NFL 07
5 Call of Duty 3
6 Forza Motorsport
7 Star Wars: Battlfrnt 2
8 FIFA 07
9 Rainbow Six 3
10 Rainbow Six 3 BA

 

Top 10 Weekly Movie
1 Blood Diamond (HD)
2 Happy Feet (HD)
3 Tenacious D in the Pick of Destiny
4 Employee of the Month (HD)
5 Crank (HD)
6 The Dukes of Hazzard: The Beginning (Unrated)
7 Death of a President (HD)
8 The Departed (HD)
9 Jackass Number Two
10 Poison Ivy 2

Top 10 Weekly TV Titles
1 South Park (HD)
2 Comedy Central Stand Up
3 Taboo
4 Enterprise (HD)
5 Robot Chicken
6 Supernatural
7 Babylon 5
8 Aqua Teen Hunger Force
9 The Animatrix
10 Chappelle's Show: Uncensored

Famitsu gives Forza 2 a platinum award!

With Forza Motorsports 2 scheduled to hit next week it was only a matter of time before the first review would pop up and the first one is a rewarding one to say the least. 

Japanese gaming publication Famitsu has given Forza 2 the rare platinum rating.  This is huge because it's a western made game reviewed by the Japanese, a market that Microsoft has had so much trouble penetrating.

"Kamikaze" Nagata: As it stands now, the ultimate racing game. No complaints about the variety of car types offered. Can micromanage the different assists, and it's good how that impacts your race bonus. Even beginners can get into the races. A lot of features aside from Xbox Live. 9/10

Yamamoto "Benki": Career mode lets you swap cars and mod them, which is very satisfying. There's plenty of options for cars, parts and settings. In the beginning it can be intimidating since the races are more in the realm of simulation, but as in real life, you can improve the handling to get a smoother ride. It's a game that I really want to thoroughly play through. 9/10

Yoshiike Maria: You can simply pick up and play the game, or really get nitty gritty with all the intricate settings. Depending on the car, some races are a bit challenging with normal tires, but once you get over that you can enjoy driving the car for awhile. [Something about her being straightly impressed with the sounds of the tires... some letters are obscuring her review]. 9/10

Dealy Matsuo: With all the options to change assists, it has depth that can be appreciated as both a simulator and a game. No complaints about the variety of cars and car mods. Although there's no tutorial, the game is easy to play with all of the assists. Loading times before races are neither slow nor fast. 9/10

And what does former GT racer Takeshi Tsuchiya think of the game? he loves it according to an interview he did with Turn 10 studios:

Q: You adjusted your settings a lot – how was that aspect of it?

TT: I just can’t race smoothly or enjoyably without the car being set up properly. In an actual race, I make little adjustments on every lap. You have to use your head in exactly the same way as you would in real life – you might want to set it up so that you don’t lose it on the curves, but if you overdo it, you might not be able to turn fast enough, things like that. Today, I just did enough tuning to be able to take the last corner at full throttle, but it was very close to the set-up I actually use in practice with the real car. I’m sure if I spent more time on it, I could get a better time with some fine-tuning.

Q: Any tips for us?

TT: It’s just as difficult to drive in the game as it is in real life, so the best advice is probably to practice in a real car ;) Joking aside, if you want to play as I do with the assists (ABS, TCS) etc. off, the first tuning adjustment you should make is to make sure the rear tires don’t spin when you hit the throttle. Next, I’d set it up to make it easier to take the turns. Everyone has their own driving style, so they should practice a lot and make their own adjustments. Prepare for the race with the same concentration as you would use if you were getting ready to race on a circuit in a GT car.

Q: This time you went for a Time Trial, but what other modes are you interested in?

TT: Since FM2 reproduces car characteristics so accurately, what I want to do most are virtual test-drives, where I take cars I could never afford out on the circuit to see what they’re like and how they handle. Also, racing against other players looks fun. If I did it, I’m sorry but I’d have to go all-out – I don’t think anyone would have a chance at taking me on Suzuka with the Eclipse Advan Supra, no matter how good a gamer they are!

Q: Finally, a message for the fans eagerly awaiting Forza Motorsport 2 please!

TT: I think it really goes beyond what you expect from a game. I think it’s probably the first racing game that a real life race driver like myself can actually win at ;) Only race drivers ever get the chance to drive a race car. This game is the only one that can give you a glimpse of the real world of the circuit as seen from the cockpit of a race car. I really want you to play this, so you can realize that it’s pretty freaking tough being a race driver! ;)

Bungie's weekly update!

In Bungie's latest weekly update Frankie answered some of the questions that people have been asking about the beta, so I decided to post a few of the Q&A's here. 

Before I do, I came away with a higher level of respect for Bungie when it comes to how they handle and fine tune Halo's multiplayer design.  When you read the update, the first thing you will notice is an overhead view in grid form of Valhalla.  What makes this grid view so interesting is that Bungie uses these grids to map the "hot spots" in each map and adjust and tweak the maps accordingly for a better experience.   

So all of you haters out there and especially all of the developers out there that shove shitty online games down our throat.  Pay attention to what Bungie is doing, because there is a reason Halo is the best online multiplayer game around.  They use the latest technology not to mention busting their ass to produce a killer product (unlike Killzone) when it comes to multiplayer functionality.

Stan Marsh: What's missing from the public beta that was/is available in the internal beta?

A: In short, lots of stuff. To be specific, you’re missing obvious things, like levels, weapons, vehicles and so on, but you’re also missing a vast swathe of functionality – some hinted at (character customization) and some explained plainly (Saved Film functionality). I would describe what you’re playing in the Beta as a small percentage of what you’ll have access to in the final game – and while we’ll obviously have lots of new maps and extra game modes, there are a few things we’re still saving as surprises.

 

Scottymate: How does the game calculate the MVP at the end of the game? And why does it seem to get it wrong sometimes?

A: Well, for one thing, the game is in Beta and MVP is not functioning the way it will in the final game, but MVP will be decided on a formula that changes on a per game type basis. So in a game of CTF, successful flag caps can be more important than kills. We’ll also be implementing measures to prevent incidences of betrayals and other unsportsmanlike conduct.

 

xI MadRoX Ix Why can't we use N64 as a service tag in Halo 3?

A: Because it’s somebody else’s trademark and a common combination – imagine being in a game where half the players used the same Service Tag? It would defeat the purpose of having it.

 

JoeSki73: Why does the mongoose sound like a 50cc 4-stroke engine? (weak and "slow" sounding.) Is this the final version? I wouldn't mind hearing a strong "fast sounding" motor. A 2-stroke might be nice?

A: Because it sounds sweet. 2-stroke sounded too clean and domestic. We wanted a sound with a little visceral oomph. And if you listen carefully, you’ll hear that it’s actually a combination of two different engine types.

 

Ajustice: How far off is the beta from the current build you guys are kicking around the office? What has changed between these builds?

A: There are different multiplayer builds appearing on our dev kits every day. Sometimes the weapon/equipment/vehicle placements change, sometimes the fundamental construction of a map changes, sometimes there’s some new, mind-numbing effect that scorches your eyes out of your skull. It changes daily.

Click here to read the update!

Another day 5/25/07!

I know I am a day late for this post but I was just way to tired after all of the traveling that I did in the past couple days.

Yesterday's stories:

  1. CNET says that the XBOX 360 controller is #1! 
  2. Fatal Fury Special and Streets of Rage 2 are coming to XBLA! 
  3. New Gears content will add an extra 250 possible achievement points! 
  4. Halo 2 Vista nudity explained! 
  5. Force Feedback wheel price drop! 
  6. Are the Wii's sales based on curiosity or great games?

Friday, May 25, 2007

CNET says that the XBOX 360 controller is #1!

CNET recently posted a list of the top 5 controllers of all time with the XBOX 360 controller coming in at #1 according to CNET.

Did you expect the Wii? Sorry. It's a brilliant piece of innovation, that's not in question, but there simply aren't enough games to judge it against the best controllers ever. The Xbox 360 pad has proven itself over a longer time and on a wider selection of titles -- and it has its own claims to originality.

It's not terribly pretty -- it's beige, for a start -- but the Xbox 360's pad is a winner on several counts. For starters, it was the first wireless pad to come as standard. Its comfy, solid design offers dual analogue joysticks and two analogue trigger buttons underneath.

There's also a built-in jack for connecting a headset, so you can hear and talk to your n00b opponents. Can it be waved around like a magician's wand? Hell no, but this is about serious man-gaming -- there's no time for moving your arms when your thumbs are tapping this fast.

  1. XBOX 360 controller
  2. Playstation 2 Dual Shock
  3. N64 controller
  4. Super Nintendo game-pad
  5. Atari Joystick      

I have to agree but I think the absence of the Sega Genesis 6 button controller from the list is kind of a let down.  Also the only thing that prevents the XBOX 360 controller from being 100% flawless is that the D-pad need's a makeover big time.  It is just not that responsive and is almost unusable in 2D fighting games, but besides that the controller is a gem to say the least.

Fatal Fury Special and Streets of Rage 2 are coming to XBLA!

As most people know, browsing the ESRB website can be a source for a wealth of information when it comes to games that have not been announced yet they appear on the ESRB site with the rating that it has been given.  Earlier today, I decided to comb through the list of games to see if they have posted anything new and sure enough I found a few of my favorite game franchises of all time.

If the ESRB site is correct and so far it has yet to fail me, Fatal Fury Special and Streets of Rage 2 is headed to the XBOX 360 as an XBLA title.  Next to Street Fighter, I have always had a special place in my heart for the classic Neo Geo 2d fighters and just the idea of playing this game over Live get's me all giddy as a girl.

Click here to view the list for yourself

New Gears content will add an extra 250 possible achievement points!

Epic VP Mark Rein wants everyone to know that they've made "signficant progress" on the next update to Gears of War.

Epic is currently working on an update that will add an extra 250 achievement points and tweak some of the existing game-play.  Mark Rein said that the update will be free but some of the new Achievement's will require you to play some of the maps in the Hidden Front's map pack, no need to worry because the Hidden Fronts map pack will be free in a few month's. 

Halo 2 Vista nudity explained!

Yesterday It was reported that Halo 2 for Vista was delayed do to some nudity that slipped past the QC. That left me asking my self, what kind of nudity could possibly be in a Halo game? well wonder no more.

Microsoft reps told Next-Gen that it was a certain ass shot in Halo 2's map editor and the pic below pretty much speaks for it's self.

Force Feedback wheel price drop!

In case you have been wanting to get Microsoft's Force Feedback wheel but felt that it was a little pricey, than I have some good news for you.  Just in time for the release of Forza Motorsports 2, Microsoft has reduced the price from $149.99 to $129.99.

Are the Wii's sales based on curiosity or great games?

About 2 months ago I got my hands on that hard to find console with innovative controls that goes for a paltry $250.00.  For about a month I really enjoyed Wii Sports and the whole create your own Mii function that is built in to the console.  After I have made dozen's of Mii's based on my family and friends and played the hell out of Wii Sports I am left with a lingering thought. 

Is the Wii selling well for it's innovative controls or is it more of a curiosity factor because they are hard to find and you really can't play any at a kiosk because Nintendo didn't supply controllers attached to the kiosk which means retailers have simply turned them in to running visual demo unit's.  I have had several retailers tell me that they don't want people stealing the Wii mote so they don't put it out.

I find the Wii fun for the Wii Sports but really nothing else, the lack of any real online functionality is a turn off and the controller really isn't that great for any other game besides Wii Sports.  I'm sorry but I just want to chill and play fun games, I don't feel like playing all of these games hoping my daughter isn't standing next to me because I don't feel like knocking her over.  I just feel like the Wii's popularity is more of an impulse buy and nothing else.  Let's be honest here, the Wii isn't in the same league as the XBOX 360, period.  I am not going to go in to detail but if you try to compare the 2 in what is offered and it's not even close whether it's the graphic's the video marketplace to the quality of games with XBOX LIVE, it's no match.

Now I gave the Wii a legitimate shot because I am a Nintendo fan but right now I'm just not feeling it.  Maybe there will be a game that blows me away and I have a felling that game might be Mario Galaxy because I am a huge Mario fan and that game looks stunning.  At this time I just don't think the Wii has the ability to keep it's sales up in the long run, I do see the Wii finishing this console war in second place with the PS3 a DISTANT third.

Thursday, May 24, 2007

Another day 5/24/07!

Today's stories:

  1. Games for the week of 5/28/07! 
  2. Halo 2 Vista ships with accidental partial nudity! 
  3. Lawsuit claims XBOX killed baby! 
  4. Halo 3 to drive the XBOX game division in to the black! 
  5. Popular PSP game Exit is headed to XBLA! 
  6. Hour of Victory is set to drop June 22nd! 

Games for the week of 5/28/07!

Forza Motorsports 2

Ships 5/29

With authentic simulation physics, bone-jarring damage, photo-realistic graphics, and licensed tuning and customization options, the franchise improves on the unprecedented features gamers enjoyed in its debut installment. Loaded with more than 300 of the world's hottest cars for you to collect, personalize and tune, "Forza Motorsport 2" gives you a complete racing experience.

Shadowrun

Ships 5/29

FASA Studio, the creative minds behind “MechWarrior®” and “Crimson Skies®,” are back with “Shadowrun,” the new multiplayer first-person shooter (FPS) based on the much-beloved role-playing game (RPG) franchise. “Shadowrun” propels team-based combat into a new dimension with a revolutionary blend of modern weaponry and ancient magic. Up to 16 players can battle for control of this new world through Xbox 360-to-Windows Vista online compatibility. In “Shadowrun” players vie for supremacy in a constantly evolving battlefield where advanced technology and ancient magic provide an unprecedented and high-velocity tactical action experience.

Monster Madness: Battle for Suburbia

Ships 5/29

Four friends get together for a party while the parents are away, but somebody ... or something, is about to crash the party. In four-player melee action, you will fight off the monster invasion in this top-down action/shooting game. Customize and build your own weapons by grabbing parts from the house and town to create more powerful attack tools, and find rare parts to build some ultimate weapons. Jack abandoned vehicles and deck them out with weapons to ride through the terrain and take out creatures. Visit five locations, including the suburban town, the high school, and the "Shopping Maul." The use of the Ageia NovodeX Physics platform allows you to interact with the environments physics to give yourself an advantage, such as creating barrides or throwing large objects, while the visual system uses the advanced Unreal 3 Engine.

Surf's up

Ships 5/29

Surf’s Up is an exciting arcade surfing and extreme sports video game. The action is set at the annual "Reggie Belafonte Big Z Memorial Surf Off," where surfers from around the world are ready to risk it all for glory. Players will experience the rush and thrills of surfing in exotic surf spots around Pen Gu Island and can rip it up and play as one of 10 characters from the film, including Cody, the young challenger from Shiverpool; Tank, the merciless champion; or Big Z, the surfing legend from the past. Only by mastering and understanding the waves can the player become not only the new champion, but a true surf legend.

The above list was compiled by release dates from Ebgames.com and are subject to change.

Halo 2 Vista ships with accidental partial nudity!

I am not sure what to think about this because it is pretty bizarre to say the least but apparently, Halo 2 for Vista has shipped with "accidental" partial nudity.

Now I don't know what the partial nudity is but I would love to see what this is all about so if someone out there could send me a pic of this it would be greatly appreciated.

It has come to our attention that an unfortunate, obscure content error which includes partial nudity was included in our initial production of "Halo 2" for Windows Vista. As such, we have updated the initial game packaging at retailers with a label, so customers are aware before purchasing the game. Additionally, we've developed an online update which can be downloaded from www.halo2.com to remove the content.

I would love to see what a grunt's unit would actually look like or better yet, Cortana's digital dairy pillow's.

Lawsuit claims XBOX killed baby!

A lawsuit has been filed against Microsoft claiming that an XBOX 360 power cord over heated and caused a fire that killed a baby in 2004. 

I think the lawsuit that has made it's way on to the Internet's has made a mistake because the 360 wasn't even out in 2004.  Now if you remember back in 2005, Microsoft issued a recall on XBOX 1 power cords and it's this issue that the lawsuit is actually about.

InformationWeek is reporting that a lawsuit has been filed against Microsoft and Wal-Mart, claiming that a house fire that killed an infant boy in Illinois was caused by the overheating of an Xbox 360 power cord. The lawsuit stated the fire occured in December 2004, which means that the console couldn't had been caused by an Xbox 360 since it had not yet been released to stores. Microsoft did announce a recall of 14 million original Xbox power cords in February 2005, however. The lawsuit is seeking damages in excess of $50,000. An unnamed power supply maker is also named in the lawsuit.

This story comes via Firingsquad.com!

Halo 3 to drive the XBOX game division in to the black!

Gamespot.com is running an article about the sales of Halo 3 pushing Microsoft's XBOX game division in to the black for the first time according to analysts Goldman-Sachs.

Perhaps more significant than the sales figures that Goldman-Sachs expects
Halo 3 to put up is the analysts' expectation that by the end of its first week
of release, the game will have driven Microsoft's Xbox division to its first
profitable quarter ever. Microsoft has been touting its fiscal 2008 as the
turning point in the entertainment and devices division for some time, as Robbie
Bach
first made mention of the profitability goal in
July of 2006.