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Tuesday, April 10, 2007

Boom Boom Rocket is this weeks XBLA title!

You may remember earlier I posted that this week's XBLA title would be Boom Boom Rocket but that was not confirmed.  Guess what?  I was right on my assumption.  Like earlier, I new something was up when I saw Boom Boom Rocket added to the XBOX.com forum listing's, but nevermind that, here is the official release courtesy of Gamerscoreblog.com:

A new original title rockets onto Xbox Live Arcade from Bizarre Creations (the creators of the critically acclaimed “Geometry Wars: Retro Evolved”) and publisher Electronic Arts. “Boom Boom Rocket” will be available for download on Xbox Live Arcade for Xbox 360 beginning Wednesday, Apr. 11, at 0900 GMT (2:00 a.m. PDT).

The addictive and original “Boom Boom Rocket” is the first music-rhythm game to appear on Xbox Live Arcade. Players trigger rockets to the beat of the music while traveling through a 3D cityscape. The better the player times the explosions, the more spectacular the fireworks effect. The fireworks are choreographed to 10 original tracks created by Ian Livingstone, who recently scored “Batman Returns” and “Project Gotham Racing 2.”

“Boom Boom Rocket” will be available for 800 Microsoft Points and will first launch in the U.S. Canada, and Europe. The title is rated “E” for Everyone (except in Germany, where it currently is unrated). The game also will be available in the near future in Japan, Korea, Hong Kong, Taiwan, Singapore Australia, and New Zealand.

Game Features

  • Two single player gameplay modes – Normal and Speed
  • Two single console multiplayer head-to-head modes – Battle and Endurance
  • Practice Mode
  • Freestyle mode – No target line or scoring, just mash buttons to create cool fireworks shows
  • Earn up to 12 Achievements and 200 Gamerscore points

I don't mean to brag here but I called this one before anybody else did but that's ok, I am used to not getting credit for shit.

1 comment:

Andy said...

I'm a little disappointed with this game. It only has 10 songs to play through. Even on multiple difficulties I'm getting tired of hearing the same thing over and over.